Simple Spectrometer
In order to build a spectrometer, we need something to illuminate the object under analysis, and something capable of catching the reflected light from the object. It's not mandatory to have a collimated ray of light, like a laser, but a normal. Before getting to the heart of the project it is appropriate to explain what spectrometry is. Specifically it has AS72651 (labeled U1), AS72652 (U2), AS72653 (U3), a Flash Eprom AT25SF041 (U4) by Atmel with 4Megabit of memory, and dual I/O that mount the Mo. For the breakout board, a double-sided printed circuit board is needed that can be done with photogravure starting with the copper side tracks downloadable from.
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